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Werewolf!

Most participants will use either the standard werewolf or villager victory conditions shown in the first two entries below. However, some roles have special victory conditions which either replace or modify (but not beyond Total Victory/Total Defeat) those basic ones.

Werewolves

  • Total VictoryThe innocent villagers are killed and all werewolves remain alive.
  • Major VictoryThe innocent villagers are killed off but at least one werewolf died.
  • DefeatAll werewolves were killed but 75% or less of the innocent villagers remain alive.
  • Total DefeatAll werewolves were killed and over 75% of the innocent villagers remain alive.

All innocent villagers without special victory conditions

  • Total VictoryThe werewolves were killed off and over 75% of the innocent villagers remain alive.
  • Major VictoryThe werewolves were killed off and 25-75% of the innocent villagers remain alive
  • Minor VictoryThe werewolves were killed off but less than 25% of the innocent villagers remain alive.
  • DefeatAll innocent villagers died but at least one werewolf was killed.
  • Total DefeatAll innocent villagers died and no werewolves were killed.

Astrologer

  • Total VictoryThe villagers win and both those chosen remain alive.
  • Major VictoryThe werewolves win and both those chosen remain alive.
  • Minor VictoryThe villagers win and one of those chosen remains alive.
  • DefeatThe villagers win but both those chosen die.
  • Total DefeatThe werewolves win and one or both those chosen die.

Gypsy

  • Total VictoryThe wolfman and gypsy remains alive.
  • Major VictoryThe wolfman remains alive but the gypsy is killed.
  • DefeatThe gypsy remains alive but the wolfman is killed.
  • Total DefeatBoth the wolfman and gypsy are killed.

Hunter

  • If the hunter kills a werewolf, his normal villager victory condition is boosted by one level.
  • If the hunter kills another villager, his normal villager victory condition is dropped by one level.

Martyr

  • If the martyr sacrifices himself and prevents the death of an innocent, his normal villager victory condition is boosted by two levels.

Pugilist

  • If the pugilist survives a werewolf attack and remains alive at the end, his normal villager victory condition is boosted by one level.

Rabble Rouser

  • If the rabble rouser causes the double execution of two werewolves, his normal villager victory condition is boosted by two levels.
  • If the rabble rouser causes a double execution and the second one is a werewolf, his normal villager victory condition is boosted by one level.
  • If the rabble rouser causes the double execution of two innocent villagers, his normal villager victory condition is dropped by two levels.

Shaman

  • The shaman follows the werewolf victory conditions, but if he also survives until the end his victory condition is boosted by one level.

Vigilante

  • If the vigilante kills a werewolf, his normal villager victory condition is boosted by two levels.
  • If the vigilante kills another villager, his normal villager victory condition is dropped by two levels.

Witch

  • If the witch kills a werewolf, his normal villager victory condition is boosted by one level.
  • If the witch kills another villager, his normal villager victory condition is dropped by one level.


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